quadax

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quadax is a library for numerical quadrature and integration using JAX.

  • vmap-able, jit-able, differentiable in both forward and reverse mode.

  • Pluggable adjoint methods controlling how derivatives are computed.

  • Scalar or vector valued integrands.

  • Finite or infinite domains with discontinuities or singularities within the domain of integration.

  • Globally adaptive Gauss-Kronrod and Clenshaw-Curtis quadrature for smooth integrands (similar to scipy.integrate.quad)

  • Adaptive tanh-sinh quadrature for singular or near singular integrands.

  • Quadrature from sampled values using trapezoidal and Simpsons methods.

Coming soon:

  • N-D quadrature (cubature)

  • QMC methods

  • Integration with weight functions

  • Sparse grids (maybe, need to play with data structures and JAX)

Installation

quadax is installable with pip:

pip install quadax

Usage

import jax.numpy as jnp
import numpy as np
from quadax import quadgk

fun = lambda t: t * jnp.log(1 + t)

epsabs = epsrel = 1e-5 # by default jax uses 32 bit, higher accuracy requires going to 64 bit
a, b = 0, 1
y, info = quadgk(fun, [a, b], epsabs=epsabs, epsrel=epsrel)
assert info.err < max(epsabs, epsrel*abs(y))
np.testing.assert_allclose(y, 1/4, rtol=epsrel, atol=epsabs)

For full details of various options see the API documentation

Which method should I choose?

Can you evaluate the integrand at an arbitary point?

To start, quadgk or quadcc are probably your best options, and are similar to methods in QUADPACK (or scipy.integrate.quad). quadgk is usually the most efficient for very smooth integrands (well approximated by a high degree polynomial), quadcc tends to be slightly more efficient for less smooth integrands. If both of those don’t perform well, you should think about your integrand a bit more:

  • Does your integrand have badly behaved singularites at the endpoints? Use quadts or rombergts

  • Is your integrand only piecewise smooth or piecewise continuous? Use romberg or rombergts

Do you only know your integrand at discrete points?

  • Use trapezoid or simspson

Precision and dtypes

The dtype of interval is how you ask for a precision, and quadax works in it throughout. Everything else follows from that and from the integrand:

what

dtype

the x your integrand is called with, and the sub-interval endpoints

the dtype of interval

the returned integral

jnp.result_type(interval.dtype, fun(x).dtype)

the reported err, and epsabs/epsrel

the real counterpart of the above

the default epsabs/epsrel

sqrt(eps) of whichever of the first and third is coarser

So to integrate in single precision, say so:

y, info = quadgk(fun, jnp.array([0.0, 1.0], dtype=jnp.float32))

Note that JAX itself defaults to 32 bit, and silently narrows a float64 array to float32 unless x64 is enabled:

import jax
jax.config.update("jax_enable_x64", True)

A plain python list or an integer interval carries no dtype of its own, and falls back to the JAX default, so quadgk(fun, [0.0, 1.0]) is float64 with x64 on and float32 without.

An integrand that upcasts on purpose is respected. It is still called with an x at the precision you asked for, but its own output dtype is carried through, so this returns float64 while only ever evaluating fun at float32 abscissae:

quadgk(lambda x: g(x.astype(jnp.float64)), jnp.array([0.0, 1.0], dtype=jnp.float32))

Complex integrands are supported. The limits themselves must be real – the subdivision has to be able to order the breakpoints – and err stays real.

Reduced precision

float16 and bfloat16 work and return valid results, with two caveats worth knowing before you rely on them.

The error estimate stops being sharp. quadax uses QUADPACK’s estimator, which floors each sub-interval’s error at 50*eps times the integral of |f| there. In half precision that floor sits above the point where the estimator would otherwise refine, so it saturates and reports the total variation of the integrand over the sub-interval. That is a genuine upper bound on the error, and never an under-estimate, but it is a loose one, and it will make the adaptive methods subdivide more than they need to.

quadts and rombergts lose most of what makes them special, and say so with a UserWarning. Their double exponential clustering can only place a node about 10*eps of the half width away from an endpoint – 2.2e-15 at float64, but 7.8e-2 at bfloat16 – so at half precision there is no longer any real clustering near the singularity. Use quadgk or quadcc there, or move to float32.

Notes on parallel efficiency

Adaptive algorithms are inherently somewhat sequential, so perfect parallelism is generally not achievable. romberg and rombergts are fully sequential, due to limitiations on dynamically sized arrays in JAX. All of the quad* methods are parallelized on a local level (ie, for each sub-interval, the function evaluations are vectorized). This means that quad* methods will evaluate the integrand in batch sizes of order, and hence higher order methods will tend to be more efficient on GPU/TPU. However, if the integrand is not sufficiently smooth, using a higher order method can slow down convergence, particularly for quadgk, quadts and quadcc are somewhat less sensitive to the smoothness of the integrand.

Indices and tables